Writer, Producer, Artist, Marketing Director
A classic RPG inspired by pixel art games from the late 1980's/early 1990's. My Company And I Fell Into An RPG involves a team of game developers being transported inside the game engine of their first ever game project.
For the demo of My Company And I Fell Into An RPG, I worked as co-creator, pixel artist, co-writer and was the project lead in the marketing department.
To bring the product to market, I created product pages on both the Steam and Itch platforms; including trailers, game descriptions and technical specifications. The game demo was also released alongside an accompanying XVI Podcast episode promoting the game.
I retain copies of all assets and promotional material created by me for the game, as well as an early playable copy of the game's demo.